Angela Anaconda 3
2001-09-10 | Animation,Comedy,Family | 14 episodes4 Seasons
Episode
Ice Breakers (2001)
Childhood For Sale Angela is playing baseball with her friends is at bat. She stares down the pitcher. The ball is thrown and Angela hits a homerun...right through Mrs. Brinks' window! Once the damage is totaled, Angela owes Mrs. Brinks a mini fortune. Her parents will pay to fix it but Angela will have to pay them back. Johnny's Uncle Nicky recently made a fortune selling his old junk, so Angela figures she can sell some of her stuff to make a few extra bucks. A date for an Anaconda garage sale is set. Angela separates her collection of stuff into two piles. One pile of things she will keep, the other pile she will sell. But each item Angela comes across fills her with so much nostalgia, she is unable to discard anything. Her "to keep" pile just grows and grows until there is nothing left for her to sell. Her parents suggest that Angela simply work off the debt. Angela thinks about this for a moment and decides it is better to just keep her old memories and sell the junk attached to them. Her time is better spent creating new memories instead of laboring away to pay for a broken window. The Best Is Yeti To Come While picnicking with her family, Angela sees something strange in the bushes. She snaps a picture and upon close inspection concludes she has captured a photo of the elusive Yeti. Her friends scoff. A Yeti is imaginary. If anything, Gina points out, the picture is of a Sasquatch. Angela's friends are positive Angela has simply taken a picture of her own thumbprint. Angela wants to prove them wrong and begs them to stake out the park so they can all catch a glimpse of the Yeti. Reluctantly, they agree. A rumbling is heard in the bushes. Is it a Yeti? No, it's merely Mark and Derek playing football. Another rumbling follows, but again, not a Yeti. Frustrated, Gina, Johnny and Gordy leave Angela to her own devices. As soon as they're gone, the Yeti appears. Angela is going to be famous. She and the Yeti will appear on the cover of countless magazines. Too bad the Yeti is really Mr. Mapperson in a big parka. Unable to admit defeat, Angela decides in her heart of hearts that the Yeti is real and knows she'll get another glimpse someday.
Your So Vain (2001)
Canine To Five Angela happens upon Mr. Mapperson one day while he walks his dog Sticky Buns. Poor Mr. Mapperson can hardly find the time to walk his pooch. One thing leads to another and Mr. Mapperson offers Angela a job as Sticky Buns' walker. Angela reasons that she likes dogs and she likes money. So, she not only takes Mr. Mapperson up on his offer, she offers her services to every dog owner of Tapwater Springs. Unfortunately, it seems all of Tapwater Springs takes Angela up on her offer. Angela has too many dogs to walk. Ever the entrepreneur, Angela enlists her friends to help her. Now it is her friends who are overworked, while Angela pays them less then what she is making. Angela is making a profit off of her friends' sweat and tears! When they get wind of her scheme, they leave Angela to her own devices. It seems her life has gone to the dogs, literally. Yellow Book Road Angela and her friends eagerly await the arrival of Ms. Yamagachi's Bookmobile. When the Bookmobile finally arrives, Angela happens upon "The Wizard of Oz". But Bunny Manoir learns that Angela's book deals with wizardry and witchcraft and demands the book be banned. Ms. Yamagachi refuses to ban such a beautiful book. Soon a book-banning mob is mobilized. The Bookmobile is surrounded. Ms. Yamagachi, with the support of Angela, Gina, Gordy and Johnny, has no choice but to drive the Bookmobile to safety. Only, Bunny manages to hang on to the Bookmobile as it speeds away. She startles everyone and the Bookmobile ends up stuck in a ditch at the side of some abandoned road. Nothing anyone can do will get the vehicle going. To pass time, Ms. Yamagachi reads "The Wizard of Oz". Bunny admits that this is the first time she's heard the story - she actually likes it. She can truly empathize with the misunderstood woman who rides the broom. Now, if only they can find a way to get back home, because, well, there's no place like home.
Jimmy Jamal, Super Beetle / I'm With Stupid (2001)
Jimmy Jamal, Super Beetle Jimmy Jamal has been acting weird lately. He thinks he's a super hero, Super Beetle to be exact. Some people are willing to believe in Jimmy's crime fighting powers. Angela and her pals are skeptical. Johnny offers to try and talk some sense into him. This turns out to be a mistake. Jimmy ends up convincing Johnny that he would make a great sidekick. Thus Krazy Kricket, nee Johnny Abatti, is born! But what's this?! There seems to be a crime in Tapwater Elementary that needs to be solved after all. Sherman, the class chicken, has gone missing. All fingers point to Angela as being the chicken snatcher. The once skeptical Angela is now forced to beg Super Beetle and Krazy Kricket to prove her innocence. They carefully gather all sorts of clues and evidence only to reveal... Angela is guilty. This crime-fighting duo is really a crime-fighting dud. It looks like Angela will have to solve this chicken caper herself. I'm With Stupid Show and Tell grows increasingly boring every time it's Angela's turn to show and tell. The things she brings to share with the class just aren't very interesting. Angela needs to find something that will grab everyone's attention. She enlists the help of her father. He offers her the use of his former ventriloquism dummy - a cow named Mr. Mooey. Mr. Mooey is an instant hit with the class. They love his cow-rific puns and biting sense of humor. What Angela's class doesn't seem to realize, is that Mr. Mooey is merely an extension of Angela. In fact, everyone becomes so enamoured with the wooden bovine he becomes the center of attention while Angela is completely ignored. When Angela leaves Mr. Mooey at home, her friends become upset at his absence. It seems that the only way for Angela to win her friends back from Mr. Mooey is to turn him into Mr. Meany. Soon the cow's caustic jokes turn Angela's friends against him and she gladly puts him back in storage.
Saturday Night Gordy / Derek's Better Half (2001)
Saturday Night Gordy Thanks to Nanette and her not-so-great ideas, Angela finds herself at a school dance with Gordy Rhinehart as her assigned partner. Surprisingly, once some funky music starts playing, Gordy morphs into a dancing god. He shakes his grove thing better then any other in Tapwater Springs. Soon Connie Brinks is offering Gordy and Angela the chance to dance on his local television show. Angela jumps at the opportunity. All she has to do is convince Gordy the show is a good idea. With a little persistence, he agrees - on one condition: Angela has to keep him happy. Which would seem simple enough until Gordy transforms into the ultimate Diva, demanding such things as having every pea removed from his casserole. Angela manages to endure Gordy's rock star posturing until the day of the television taping. While Angela stands in the studio wings, waiting for her name to be announced, Nanette's is called instead. Has Angela put up with Diva Gordy for nothing? Derek's Better Half Bill and Geneva are going out on a date tonight and have opted to get Angela a "youth companion". Normally Mark and Derek would look after her, but they have an evening of monster trucks to look forward to. Enter Raven, a student from Geneva's community art class who also happens to be the same age as Mark. Raven has graciously accepted the position as Angela's companion. And Mark couldn't be happier! He instantly falls head over heals. Soon he and Raven are ditching Angela and Derek so that they can go to the monster truck show instead. Angela is angry. For starters, Angela thinks that Raven is cool and can't figure out what she sees in Mark. For another, with Mark gone, Angela is stuck with Derek! The Raven/Mark romance continues for several days. Raven promises to do cool things with Angela but Mark and his stupid romance thwarts all plans. Derek continues to get more miserable without his best friend brother at his side. When he's miserable he makes Angela miserable. She has no choice but to put the kibosh on the young lovers' love.
There Goes The Neighborhood / Open All Night (2001)
There Goes The Neighborhood A new boy, Stu Wu, has moved into the neighborhood and Angela is the first to meet him. He seems incredibly cool. Angela hurries to find her friends so they can meet him too. While waiting for Gina, Johnny and Gordy to show up, Angela decides to help Stu unpack. Suddenly, Stu seems incredibly creepy. His coolness is gone. Angela leaves in order to tell her friends to not bother meeting Stu. They don't believe her and insist on meeting him anyway. To them, Stu seems like a great kid. He even lets them play with his skateboard. Angela finally relents and decides maybe Stu isn't a creep. So she decides to help him decorate his room. She runs to her house to get a few things. Upon her return, the creepiness of Stu is even more apparent. This Dr. Jeckyl and Mr. Hyde routine is easily explained when Nanette Manoir appears at Stu's side. Of course, when Stu is with Nanette, he becomes a creep. Or... Stu Wu has a twin named Ray and Angela has been confusing the two since the get go! Open All Night Angela is having trouble falling asleep. In fact, she hasn't slept in a couple of days - ever since a water main broke in her house. The lack of sleep is starting to take its toll. She's putting toothpaste in her hair, putting clothes on backwards, she's even tripping over her friends. Clearly something has to be done. Gina, Gordy and Johnny decide to help Angela cure herself of the dreaded insomnia. Gina thinks a full stomach will help Angela and is quickly feeding her. The food makes Angela more ill then tired. Gordy suggests aroma- therapy candles. Unfortunately, just as the candles are lit, the fire alarms are set off. Since school has always put Johnny to sleep, he suggests a mental test will tire Angela out. However, he poses a question that no one can answer, and Angela becomes frantic thinking about it. The only solution now is to trace her steps and find out what use to put her to sleep. Turns out... it was a drippy faucet that caused the water main to brake a couple of days ago!